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		<title><![CDATA[First Class Mogul - MLB]]></title>
		<link>https://www.firstclassmogul.com/</link>
		<description><![CDATA[First Class Mogul - https://www.firstclassmogul.com]]></description>
		<pubDate>Fri, 23 Oct 2026 22:08:00 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[FCM All-Time Team to MLB The Show]]></title>
			<link>https://www.firstclassmogul.com/showthread.php?tid=65424</link>
			<pubDate>Sun, 16 Jul 2023 13:02:34 -0500</pubDate>
			<guid isPermaLink="false">https://www.firstclassmogul.com/showthread.php?tid=65424</guid>
			<description><![CDATA[I want to run the All-Time FCM players through my Show spreadsheet. I have ideas on some of the players that I'd have on my team, but I'm curious on your thoughts of our 28-man roster. They must be retired and in our HOF. I am trying to weigh in both longevity (milestones) and overall production (i.e. OPS, ERA) along with defense as a part of my selections. Additional food for thought is that park factors (BA and HR effects) are a part of my spreadsheet's calculation. Who should I choose?<br />
<br />
<span style="font-style: italic;" class="mycode_i">Note that for the most part, I want to stick to the true primary positions, but in cases where a player could excel at multiple positions, I'd consider "moving" them (i.e. Sean Vogel - Listed as 2B, but clearly excelled at 3B and SS as well) for potentially getting a stronger team.</span><br />
<br />
<img src="https://cdn.discordapp.com/attachments/789285655192403988/1130196755108077639/image.png" loading="lazy"  alt="[Image: image.png]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[I want to run the All-Time FCM players through my Show spreadsheet. I have ideas on some of the players that I'd have on my team, but I'm curious on your thoughts of our 28-man roster. They must be retired and in our HOF. I am trying to weigh in both longevity (milestones) and overall production (i.e. OPS, ERA) along with defense as a part of my selections. Additional food for thought is that park factors (BA and HR effects) are a part of my spreadsheet's calculation. Who should I choose?<br />
<br />
<span style="font-style: italic;" class="mycode_i">Note that for the most part, I want to stick to the true primary positions, but in cases where a player could excel at multiple positions, I'd consider "moving" them (i.e. Sean Vogel - Listed as 2B, but clearly excelled at 3B and SS as well) for potentially getting a stronger team.</span><br />
<br />
<img src="https://cdn.discordapp.com/attachments/789285655192403988/1130196755108077639/image.png" loading="lazy"  alt="[Image: image.png]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Nokes FCM World Series Banners]]></title>
			<link>https://www.firstclassmogul.com/showthread.php?tid=65149</link>
			<pubDate>Thu, 08 Jun 2023 13:01:38 -0500</pubDate>
			<guid isPermaLink="false">https://www.firstclassmogul.com/showthread.php?tid=65149</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Seattle Mariners</span><br />
<br />
<img src="https://cdn.discordapp.com/attachments/789285655192403988/1116426726621331487/Seattle.png" loading="lazy"  alt="[Image: Seattle.png]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Seattle Mariners</span><br />
<br />
<img src="https://cdn.discordapp.com/attachments/789285655192403988/1116426726621331487/Seattle.png" loading="lazy"  alt="[Image: Seattle.png]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Orange and Black(Sox) Mogul Dynasty]]></title>
			<link>https://www.firstclassmogul.com/showthread.php?tid=62534</link>
			<pubDate>Thu, 05 May 2022 10:51:50 -0500</pubDate>
			<guid isPermaLink="false">https://www.firstclassmogul.com/showthread.php?tid=62534</guid>
			<description><![CDATA[Hello!<br />
<br />
1st, I love this new forum skin! its beautiful.  Whoever made it, nice job!  And congrats for keeping this leeague going soo long!<br />
<br />
Because you guys are probably even more active then the mogul forum, I figured I should ask my question here:<br />
<br />
Is anyone familiar with <span style="font-size: small;" class="mycode_size"><span style="font-family: Tahoma, Calibri, Verdana, Geneva, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">The Orange and Black(Sox) </span>Dynasty saga over on the mogul forums? </span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Tahoma, Calibri, Verdana, Geneva, sans-serif;" class="mycode_font"><a href="http://mogulforums.com/showthread.php?204206-The-Orange-and-Black(Sox)" target="_blank" rel="noopener" class="mycode_url">http://mogulforums.com/showthread.php?20...Black(Sox)</a></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Tahoma, Calibri, Verdana, Geneva, sans-serif;" class="mycode_font">If so, would anyone have any old .mog file(s) to the dynasty? Being that it started a decade ago, the attachments are stale, but I wondered if anyone here who is familiar happened to download a copy of the file and could upload it here.  I'd love to see it!  </span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Tahoma, Calibri, Verdana, Geneva, sans-serif;" class="mycode_font">Thanks! I hope you are all doing well, and I hope you continue to have much fun and success with FCM! </span></span>]]></description>
			<content:encoded><![CDATA[Hello!<br />
<br />
1st, I love this new forum skin! its beautiful.  Whoever made it, nice job!  And congrats for keeping this leeague going soo long!<br />
<br />
Because you guys are probably even more active then the mogul forum, I figured I should ask my question here:<br />
<br />
Is anyone familiar with <span style="font-size: small;" class="mycode_size"><span style="font-family: Tahoma, Calibri, Verdana, Geneva, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">The Orange and Black(Sox) </span>Dynasty saga over on the mogul forums? </span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Tahoma, Calibri, Verdana, Geneva, sans-serif;" class="mycode_font"><a href="http://mogulforums.com/showthread.php?204206-The-Orange-and-Black(Sox)" target="_blank" rel="noopener" class="mycode_url">http://mogulforums.com/showthread.php?20...Black(Sox)</a></span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Tahoma, Calibri, Verdana, Geneva, sans-serif;" class="mycode_font">If so, would anyone have any old .mog file(s) to the dynasty? Being that it started a decade ago, the attachments are stale, but I wondered if anyone here who is familiar happened to download a copy of the file and could upload it here.  I'd love to see it!  </span></span><br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Tahoma, Calibri, Verdana, Geneva, sans-serif;" class="mycode_font">Thanks! I hope you are all doing well, and I hope you continue to have much fun and success with FCM! </span></span>]]></content:encoded>
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		<item>
			<title><![CDATA[FCM MLB The Show Roster File]]></title>
			<link>https://www.firstclassmogul.com/showthread.php?tid=56975</link>
			<pubDate>Wed, 15 Apr 2020 18:22:59 -0500</pubDate>
			<guid isPermaLink="false">https://www.firstclassmogul.com/showthread.php?tid=56975</guid>
			<description><![CDATA[Unless I've overlooked it, this is the first year that The Show has allowed for you to load the previous year's roster. With the thinking that this will continue in the future and since we're doing all-century teams, this could be our moment to attempt to create FCM rosters on the Show. It may take awhile, but even if it's a few years, we should be able to eventually complete the project. <br />
<br />
<br />
<a href="https://docs.google.com/spreadsheets/d/1IDjKgXQf9Tuo5ULVpXmvoCcCqxBpdS1lRorbor7m45g/edit?usp=sharing" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/spreadsheets/d/1...sp=sharing</a>]]></description>
			<content:encoded><![CDATA[Unless I've overlooked it, this is the first year that The Show has allowed for you to load the previous year's roster. With the thinking that this will continue in the future and since we're doing all-century teams, this could be our moment to attempt to create FCM rosters on the Show. It may take awhile, but even if it's a few years, we should be able to eventually complete the project. <br />
<br />
<br />
<a href="https://docs.google.com/spreadsheets/d/1IDjKgXQf9Tuo5ULVpXmvoCcCqxBpdS1lRorbor7m45g/edit?usp=sharing" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/spreadsheets/d/1...sp=sharing</a>]]></content:encoded>
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		<item>
			<title><![CDATA[FCM MLB The Show League]]></title>
			<link>https://www.firstclassmogul.com/showthread.php?tid=56902</link>
			<pubDate>Sat, 04 Apr 2020 17:39:39 -0500</pubDate>
			<guid isPermaLink="false">https://www.firstclassmogul.com/showthread.php?tid=56902</guid>
			<description><![CDATA[Let's get a Show league going for just us FCMers!<br />
<br />
I'd prefer to use the real rosters (whatever the latest Live Update is when we start). I think we just do priority for whatever team you GM and after that go by the date that you joined for the forum for those that don't want their GM'd team.<br />
<br />
Below is some other suggestions/ideas for league settings.<br />
<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>[b]Settings[/b]<br />
Innings:<br />
Games/Series:<br />
Games/Post-Season:<br />
World Series Games:<br />
DH:<br />
Difficulty:<br />
Umpire Accuracy: Average, Personalized, or Perfect<br />
<br />
[b]Sliders Changes[/b]</code></div></div><br />
I would stay as Cleveland and here's my suggestion for settings...<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Settings</span><br />
Innings: 9<br />
Games/Series: 3 Games<br />
Games/Post-Season: 3 Games<br />
World Series Games: 5 Games<br />
DH: On<br />
Difficulty: All-Star<br />
Umpire Accuracy: Perfect<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Sliders Changes</span><br />
Foul Balls: 3 - You still see plenty of fouls<br />
Solid Hits: 4<br />
SP Stamina: 7 - Stamina seems to go far too rapidly this year<br />
RP Stamina: 6<br />
Fielder Speed: 3 - Every year it seems fielders get to the ball too quickly/make plays they shouldn't. I've noticed <span style="font-style: italic;" class="mycode_i">some</span> separation in skills.<br />
Fielder Reaction: 3<br />
Baserunner Speed: 4 - Along the same lines as with defense, players moving too fast]]></description>
			<content:encoded><![CDATA[Let's get a Show league going for just us FCMers!<br />
<br />
I'd prefer to use the real rosters (whatever the latest Live Update is when we start). I think we just do priority for whatever team you GM and after that go by the date that you joined for the forum for those that don't want their GM'd team.<br />
<br />
Below is some other suggestions/ideas for league settings.<br />
<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>[b]Settings[/b]<br />
Innings:<br />
Games/Series:<br />
Games/Post-Season:<br />
World Series Games:<br />
DH:<br />
Difficulty:<br />
Umpire Accuracy: Average, Personalized, or Perfect<br />
<br />
[b]Sliders Changes[/b]</code></div></div><br />
I would stay as Cleveland and here's my suggestion for settings...<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Settings</span><br />
Innings: 9<br />
Games/Series: 3 Games<br />
Games/Post-Season: 3 Games<br />
World Series Games: 5 Games<br />
DH: On<br />
Difficulty: All-Star<br />
Umpire Accuracy: Perfect<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Sliders Changes</span><br />
Foul Balls: 3 - You still see plenty of fouls<br />
Solid Hits: 4<br />
SP Stamina: 7 - Stamina seems to go far too rapidly this year<br />
RP Stamina: 6<br />
Fielder Speed: 3 - Every year it seems fielders get to the ball too quickly/make plays they shouldn't. I've noticed <span style="font-style: italic;" class="mycode_i">some</span> separation in skills.<br />
Fielder Reaction: 3<br />
Baserunner Speed: 4 - Along the same lines as with defense, players moving too fast]]></content:encoded>
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		<item>
			<title><![CDATA[Global Baseball Association v2.0]]></title>
			<link>https://www.firstclassmogul.com/showthread.php?tid=51663</link>
			<pubDate>Sun, 04 Nov 2018 17:31:17 -0600</pubDate>
			<guid isPermaLink="false">https://www.firstclassmogul.com/showthread.php?tid=51663</guid>
			<description><![CDATA[If you were unaware, Poldi took a job where he won't have consistent internet access, so I have taken over at GBA. Below is some info on the league. If you're interested in joining, message me on Discord.<br />
<br />
<a href="http://www.gbamogul.com/index.php" target="_blank" rel="noopener" class="mycode_url">http://www.gbamogul.com/index.php</a><br />
<br />
<span style="color: #000000;" class="mycode_color">1. We use Baseball Mogul 2011 v13.08 (I have a link in the forum for the patch).</span><br />
<br />
<span style="color: #000000;" class="mycode_color">2. Sims: 3 Nights Per Weeks. We sim roughly 3 weeks at a time for 10 sims per season.</span><br />
<br />
<span style="color: #000000;" class="mycode_color">3. Schedule: Customized for a 152 game season with most sims ranging from 14 to 18 games. After the first week of September, teams play the final 16 games against only division opponents.</span><br />
<br />
<span style="color: #000000;" class="mycode_color">3. Draft is still live for all 6 rounds usually on Mondays at 8 PM ET.</span><br />
<br />
<span style="color: #000000;" class="mycode_color">4. The league has 18 teams and all are made up teams that each new GM can customize (including changing the name and moving) to their liking.</span>]]></description>
			<content:encoded><![CDATA[If you were unaware, Poldi took a job where he won't have consistent internet access, so I have taken over at GBA. Below is some info on the league. If you're interested in joining, message me on Discord.<br />
<br />
<a href="http://www.gbamogul.com/index.php" target="_blank" rel="noopener" class="mycode_url">http://www.gbamogul.com/index.php</a><br />
<br />
<span style="color: #000000;" class="mycode_color">1. We use Baseball Mogul 2011 v13.08 (I have a link in the forum for the patch).</span><br />
<br />
<span style="color: #000000;" class="mycode_color">2. Sims: 3 Nights Per Weeks. We sim roughly 3 weeks at a time for 10 sims per season.</span><br />
<br />
<span style="color: #000000;" class="mycode_color">3. Schedule: Customized for a 152 game season with most sims ranging from 14 to 18 games. After the first week of September, teams play the final 16 games against only division opponents.</span><br />
<br />
<span style="color: #000000;" class="mycode_color">3. Draft is still live for all 6 rounds usually on Mondays at 8 PM ET.</span><br />
<br />
<span style="color: #000000;" class="mycode_color">4. The league has 18 teams and all are made up teams that each new GM can customize (including changing the name and moving) to their liking.</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Fantasy Baseball]]></title>
			<link>https://www.firstclassmogul.com/showthread.php?tid=48055</link>
			<pubDate>Sun, 18 Mar 2018 17:11:29 -0500</pubDate>
			<guid isPermaLink="false">https://www.firstclassmogul.com/showthread.php?tid=48055</guid>
			<description><![CDATA[WHo is in?]]></description>
			<content:encoded><![CDATA[WHo is in?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Global Baseball Association (Vert's League)]]></title>
			<link>https://www.firstclassmogul.com/showthread.php?tid=38568</link>
			<pubDate>Sun, 14 Aug 2016 18:26:15 -0500</pubDate>
			<guid isPermaLink="false">https://www.firstclassmogul.com/showthread.php?tid=38568</guid>
			<description><![CDATA[Vert has left and the remaining core has moved to a new forum (link below). We've been working on resuming the league and are planning on starting sims back up next week. There's currently 4 openings.<br />
<br />
<a href="http://gba-mogul.proboards.com/" target="_blank" rel="noopener" class="mycode_url">http://gba-mogul.proboards.com/</a><br />
<br />
1. We use Baseball Mogul 2015 v17.13 (we have a link in the forum for the patch).<br />
<br />
2. Sims: 3 Nights Per Weeks. We sim half a month at a time. July is broken in to 3 sims and in September we stop at the final series, for a total of 14 sims per season.<br />
<br />
3. Draft is still live for all 6 rounds.<br />
<br />
4. The league has all made up teams that each new GM can customize (including changing the name and moving) to their liking. ]]></description>
			<content:encoded><![CDATA[Vert has left and the remaining core has moved to a new forum (link below). We've been working on resuming the league and are planning on starting sims back up next week. There's currently 4 openings.<br />
<br />
<a href="http://gba-mogul.proboards.com/" target="_blank" rel="noopener" class="mycode_url">http://gba-mogul.proboards.com/</a><br />
<br />
1. We use Baseball Mogul 2015 v17.13 (we have a link in the forum for the patch).<br />
<br />
2. Sims: 3 Nights Per Weeks. We sim half a month at a time. July is broken in to 3 sims and in September we stop at the final series, for a total of 14 sims per season.<br />
<br />
3. Draft is still live for all 6 rounds.<br />
<br />
4. The league has all made up teams that each new GM can customize (including changing the name and moving) to their liking. ]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[FCM to The Show]]></title>
			<link>https://www.firstclassmogul.com/showthread.php?tid=38541</link>
			<pubDate>Sat, 13 Aug 2016 11:41:28 -0500</pubDate>
			<guid isPermaLink="false">https://www.firstclassmogul.com/showthread.php?tid=38541</guid>
			<description><![CDATA[It's been literally years long overdue for an upgrade and it's finally here! Have at it!]]></description>
			<content:encoded><![CDATA[It's been literally years long overdue for an upgrade and it's finally here! Have at it!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Any interest in a FCM fantasy baseball league?]]></title>
			<link>https://www.firstclassmogul.com/showthread.php?tid=29854</link>
			<pubDate>Tue, 10 Feb 2015 05:02:40 -0600</pubDate>
			<guid isPermaLink="false">https://www.firstclassmogul.com/showthread.php?tid=29854</guid>
			<description><![CDATA[I was thinking a Yahoo H2H league, either standard or auction draft. But I'm open to ideas. Let me know if you're interested and if you have suggestions!]]></description>
			<content:encoded><![CDATA[I was thinking a Yahoo H2H league, either standard or auction draft. But I'm open to ideas. Let me know if you're interested and if you have suggestions!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[MLB Fantasy Draft?]]></title>
			<link>https://www.firstclassmogul.com/showthread.php?tid=29849</link>
			<pubDate>Mon, 09 Feb 2015 18:38:11 -0600</pubDate>
			<guid isPermaLink="false">https://www.firstclassmogul.com/showthread.php?tid=29849</guid>
			<description><![CDATA[Anyone want to do this?]]></description>
			<content:encoded><![CDATA[Anyone want to do this?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[File Checks]]></title>
			<link>https://www.firstclassmogul.com/showthread.php?tid=18880</link>
			<pubDate>Mon, 15 Apr 2013 21:48:58 -0500</pubDate>
			<guid isPermaLink="false">https://www.firstclassmogul.com/showthread.php?tid=18880</guid>
			<description><![CDATA[MLB 2012 File: This is a Mogul '14. I have personally edited most of the Braves position players (any with exactly 650 PAs). After I initially converted the file from Mogul '13 I had a lot of defensive problems that I had to edit.<br />
<br />
MLB 2012 Mogul 13 File: This is what the other file looked like on Mogul '13 before I converted it to Mogul '14. If you convert the file to Mogul '14, you should notice the defensive predicted errors that I noticed (i.e. 200+ G predicted at certain positions).<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://www.firstclassmogul.com/images/attachtypes/" title="" border="0" alt=".mog" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=8891" target="_blank" title="">2012 MLB.mog</a> (Size: 8.96 MB / Downloads: 1)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://www.firstclassmogul.com/images/attachtypes/" title="" border="0" alt=".mog" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=8890" target="_blank" title="">2012 MLB Mogul 13.mog</a> (Size: 8.83 MB / Downloads: 0)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[MLB 2012 File: This is a Mogul '14. I have personally edited most of the Braves position players (any with exactly 650 PAs). After I initially converted the file from Mogul '13 I had a lot of defensive problems that I had to edit.<br />
<br />
MLB 2012 Mogul 13 File: This is what the other file looked like on Mogul '13 before I converted it to Mogul '14. If you convert the file to Mogul '14, you should notice the defensive predicted errors that I noticed (i.e. 200+ G predicted at certain positions).<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://www.firstclassmogul.com/images/attachtypes/" title="" border="0" alt=".mog" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=8891" target="_blank" title="">2012 MLB.mog</a> (Size: 8.96 MB / Downloads: 1)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://www.firstclassmogul.com/images/attachtypes/" title="" border="0" alt=".mog" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=8890" target="_blank" title="">2012 MLB Mogul 13.mog</a> (Size: 8.83 MB / Downloads: 0)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[New practice in town]]></title>
			<link>https://www.firstclassmogul.com/showthread.php?tid=12848</link>
			<pubDate>Sat, 28 Apr 2012 00:15:08 -0500</pubDate>
			<guid isPermaLink="false">https://www.firstclassmogul.com/showthread.php?tid=12848</guid>
			<description><![CDATA[As most of you know, the 2012 Cubs aren't a very talented team, though we do have our moments with certain players. On Friday April 27 the Cubs took down the former Doc. Roy Halladay. Paul Maholm went out and out pitched the pitcher. Afterwards Maholm took his Ph.D and took down his practice, while becoming the new Doc in town. Doc Maholm has opened his very own practice, taking Halladay's former patients as well. Congrats to the new Doc!<br />
<img src="http://i259.photobucket.com/albums/hh315/bh1225/docmaholm.jpg" loading="lazy"  alt="[Image: docmaholm.jpg]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[As most of you know, the 2012 Cubs aren't a very talented team, though we do have our moments with certain players. On Friday April 27 the Cubs took down the former Doc. Roy Halladay. Paul Maholm went out and out pitched the pitcher. Afterwards Maholm took his Ph.D and took down his practice, while becoming the new Doc in town. Doc Maholm has opened his very own practice, taking Halladay's former patients as well. Congrats to the new Doc!<br />
<img src="http://i259.photobucket.com/albums/hh315/bh1225/docmaholm.jpg" loading="lazy"  alt="[Image: docmaholm.jpg]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[FCM The Show League]]></title>
			<link>https://www.firstclassmogul.com/showthread.php?tid=12762</link>
			<pubDate>Tue, 24 Apr 2012 15:49:43 -0500</pubDate>
			<guid isPermaLink="false">https://www.firstclassmogul.com/showthread.php?tid=12762</guid>
			<description><![CDATA[It's happening!<br />
<br />
For anyone with MLB '12: The Show, you're welcome to create your team and join the league. Use either <a href="http://www.firstclassmogul.com/showthread.php?tid=12332" target="_blank" rel="noopener" class="mycode_url">DLee's</a> or <a href="http://www.firstclassmogul.com/showthread.php?tid=12692" target="_blank" rel="noopener" class="mycode_url">Nokes'</a> player creator tool to come up with your rating conversions from Mogul to The Show. Then customize your players however you wish. I would recommend creating at least 35 players, but you can create a max of 40. This is so you have extras in the minors to call up.<br />
<br />
We will use this thread to discuss league options as well as a roster checkout. Since we will need to export and then upload our players to the master roster file, it's important that we know who has the updated roster file.<br />
<br />
EXAMPLE<br />
<br />
Post 1: "I have the roster and am uploading my players."<br />
Post 2: "I'm done with the roster and have uploaded it to the vault (mattynokes)."<br />
<br />
Now to discuss the potential league options.<br />
<br />
- I feel the league will work best in a round-robin fashion so that everyone plays each other an equal amount.<br />
- Number of playoff teams will depend on how much people we get, but the max allowed will probably lead to the most enjoyable experience.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Schedule Type</span> Flex or Open?<br />
Open means any game can be played at any time (i.e. you could play April 29 before playing April 10). Flex means a normal sequence needs to be followed (i.e. April 1, April 2, April 3, etc...)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Games Per Series</span> 1 or 3?<br />
Self-explanatory<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Series Against Each Opponent</span> Min of 2 Series<br />
I'm asking this differently than the game lists it because I feel we should play everyone equally.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Regular Season Duration</span> Any<br />
This is the amount of real days that the regular season will be open. I'm not positive, but I'd think as soon as all games are completed we can move on to the playoffs.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Playoff Series Length</span> 1, 3, 5, 7?<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Allow Trades</span> Yes/No?<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Hitting/Pitching Difficulty</span> Any<br />
If everyone is ok with it I have <a href="http://www.operationsports.com/forums/mlb-show-sliders/540518-tnk-2012-realism-sliders-thread.html" target="_blank" rel="noopener" class="mycode_url">TNK's Sliders</a> (with Pitch Speed down another 2) that I can load in. Default is pretty good, but these allow for a little more realism.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Guess Pitch</span> Any?<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Hot Zones</span> On/Off?<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Strike Zone</span> On/Off?<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Balks</span> On/Off<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Injuries</span> On/Off?<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Balls and Strikes</span> Variable or Off?<br />
Basically do we want perfect calls or some variety.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Presentation</span> Broadcast or Fast Play?<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Ejections</span> On/Off?]]></description>
			<content:encoded><![CDATA[It's happening!<br />
<br />
For anyone with MLB '12: The Show, you're welcome to create your team and join the league. Use either <a href="http://www.firstclassmogul.com/showthread.php?tid=12332" target="_blank" rel="noopener" class="mycode_url">DLee's</a> or <a href="http://www.firstclassmogul.com/showthread.php?tid=12692" target="_blank" rel="noopener" class="mycode_url">Nokes'</a> player creator tool to come up with your rating conversions from Mogul to The Show. Then customize your players however you wish. I would recommend creating at least 35 players, but you can create a max of 40. This is so you have extras in the minors to call up.<br />
<br />
We will use this thread to discuss league options as well as a roster checkout. Since we will need to export and then upload our players to the master roster file, it's important that we know who has the updated roster file.<br />
<br />
EXAMPLE<br />
<br />
Post 1: "I have the roster and am uploading my players."<br />
Post 2: "I'm done with the roster and have uploaded it to the vault (mattynokes)."<br />
<br />
Now to discuss the potential league options.<br />
<br />
- I feel the league will work best in a round-robin fashion so that everyone plays each other an equal amount.<br />
- Number of playoff teams will depend on how much people we get, but the max allowed will probably lead to the most enjoyable experience.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Schedule Type</span> Flex or Open?<br />
Open means any game can be played at any time (i.e. you could play April 29 before playing April 10). Flex means a normal sequence needs to be followed (i.e. April 1, April 2, April 3, etc...)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Games Per Series</span> 1 or 3?<br />
Self-explanatory<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Series Against Each Opponent</span> Min of 2 Series<br />
I'm asking this differently than the game lists it because I feel we should play everyone equally.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Regular Season Duration</span> Any<br />
This is the amount of real days that the regular season will be open. I'm not positive, but I'd think as soon as all games are completed we can move on to the playoffs.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Playoff Series Length</span> 1, 3, 5, 7?<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Allow Trades</span> Yes/No?<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Hitting/Pitching Difficulty</span> Any<br />
If everyone is ok with it I have <a href="http://www.operationsports.com/forums/mlb-show-sliders/540518-tnk-2012-realism-sliders-thread.html" target="_blank" rel="noopener" class="mycode_url">TNK's Sliders</a> (with Pitch Speed down another 2) that I can load in. Default is pretty good, but these allow for a little more realism.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Guess Pitch</span> Any?<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Hot Zones</span> On/Off?<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Strike Zone</span> On/Off?<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Balks</span> On/Off<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Injuries</span> On/Off?<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Balls and Strikes</span> Variable or Off?<br />
Basically do we want perfect calls or some variety.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Presentation</span> Broadcast or Fast Play?<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Ejections</span> On/Off?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Nokes FCM to The Show]]></title>
			<link>https://www.firstclassmogul.com/showthread.php?tid=12692</link>
			<pubDate>Fri, 20 Apr 2012 18:48:07 -0500</pubDate>
			<guid isPermaLink="false">https://www.firstclassmogul.com/showthread.php?tid=12692</guid>
			<description><![CDATA[First off, I'm not trying to compete with DLee's efforts. I've finally got my spreadsheet prepared and ready for action. DLee's does a pretty good job, but mine will allow for more realistic Vision, Discipline, and Clutch ratings. First, here's how to use my guide.<br />
<br />
1. You have two tabs, one for position players and one for pitchers (pitchers will also need to be sent through the position players tab to get their hitting and defensive vitals as well.<br />
<br />
2. You will need to enter in some stats, but it's very minimal. You will need to decide whether the player fits best under the MLB calculation or MiLB calculation. Basically if a player has been up for a full 5 seasons (possibly even 4 seasons) you should be using the MLB calculation.<br />
<br />
You only need to enter in stats in the highlighted boxes. Use career stats unless a player has seen a drastic change in role. Like I will only be using Ryan Christner's stats as a SP on COL since I would get much different results with him as a RP. Lastly you will need to decide what park effect is best for your player. It should mainly be based on your park, but if a player has bounced around it could change how you view him. Like with Edmund Poez I gave him a neutral park effect since he's roughly played just as long in COL (a hitter's park) as he did in MIL (a pitcher's park).<br />
<br />
3. Once you have the final stat calculations you'll enter those in the corresponding boxes on the far right side. Then you'll enter in player vitals on the right side of the black divider (having the scouting tab open will make things much easier). For pitcher's MPH make sure you use the middle number of their velocity.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Also be sure to note the tips in italics.</span><br />
<br />
<span style="font-style: italic;" class="mycode_i">How do I find pitcher specific arm, range, and fielding vitals?</span><br />
<br />
Go to your roster page (Control+R) and click "Column Headings". Then find the defensive vitals and highlight them. After "OKing" your changes you'll be able to see the pitcher's defensive vitals.<br />
<br />
4. After this is all said and done the left side of the black divider is what you'll be entering in The Show '12.<br />
<br />
Since I'm sure I'll get some questions...<br />
<br />
<span style="font-style: italic;" class="mycode_i">Why does Vision and Discipline matter?</span><br />
<br />
Vision is basically the ability to avoid strikeouts. It's not just for simming purposes. Vision helps fight off tough pitches and helps make contact on pitches when you're early or late. Also (combined with contact) it effects how big your hitting circle is.<br />
<br />
Discipline is basically the ability to draw walks. It's being able to hold up on that slider diving down and away. I've actually noticed players with high Discipline ratings not swinging at a bad pitch even though I actually tried swinging at it. This rating really helps on check swings.<br />
<br />
Good ways to see how these ratings work would be to try some BP with Dustin Pedroia (BOS) and Carlos Gomez (MIL) against a somewhat wild pitcher who has a good K/9. You should notice it being easier to lay of bad pitches with Perdoia while being able to spoil good pitches. With Gomez you should notice it being tougher to check swing and make contact on good pitches.<br />
<br />
<span style="font-style: italic;" class="mycode_i">How are the clutch ratings figured?</span><br />
<br />
I decided to use OPS for position players and ERA for pitchers. Nothing helps OPS more or is anything more of a clutch hit than a HR, so I figured the higher the OPS the higher the player's clutch should be.<br />
<br />
For a pitcher, ultimately keeping runners from scoring is the name of the game and usually the better clutch pitchers have the lower ERA.]]></description>
			<content:encoded><![CDATA[First off, I'm not trying to compete with DLee's efforts. I've finally got my spreadsheet prepared and ready for action. DLee's does a pretty good job, but mine will allow for more realistic Vision, Discipline, and Clutch ratings. First, here's how to use my guide.<br />
<br />
1. You have two tabs, one for position players and one for pitchers (pitchers will also need to be sent through the position players tab to get their hitting and defensive vitals as well.<br />
<br />
2. You will need to enter in some stats, but it's very minimal. You will need to decide whether the player fits best under the MLB calculation or MiLB calculation. Basically if a player has been up for a full 5 seasons (possibly even 4 seasons) you should be using the MLB calculation.<br />
<br />
You only need to enter in stats in the highlighted boxes. Use career stats unless a player has seen a drastic change in role. Like I will only be using Ryan Christner's stats as a SP on COL since I would get much different results with him as a RP. Lastly you will need to decide what park effect is best for your player. It should mainly be based on your park, but if a player has bounced around it could change how you view him. Like with Edmund Poez I gave him a neutral park effect since he's roughly played just as long in COL (a hitter's park) as he did in MIL (a pitcher's park).<br />
<br />
3. Once you have the final stat calculations you'll enter those in the corresponding boxes on the far right side. Then you'll enter in player vitals on the right side of the black divider (having the scouting tab open will make things much easier). For pitcher's MPH make sure you use the middle number of their velocity.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Also be sure to note the tips in italics.</span><br />
<br />
<span style="font-style: italic;" class="mycode_i">How do I find pitcher specific arm, range, and fielding vitals?</span><br />
<br />
Go to your roster page (Control+R) and click "Column Headings". Then find the defensive vitals and highlight them. After "OKing" your changes you'll be able to see the pitcher's defensive vitals.<br />
<br />
4. After this is all said and done the left side of the black divider is what you'll be entering in The Show '12.<br />
<br />
Since I'm sure I'll get some questions...<br />
<br />
<span style="font-style: italic;" class="mycode_i">Why does Vision and Discipline matter?</span><br />
<br />
Vision is basically the ability to avoid strikeouts. It's not just for simming purposes. Vision helps fight off tough pitches and helps make contact on pitches when you're early or late. Also (combined with contact) it effects how big your hitting circle is.<br />
<br />
Discipline is basically the ability to draw walks. It's being able to hold up on that slider diving down and away. I've actually noticed players with high Discipline ratings not swinging at a bad pitch even though I actually tried swinging at it. This rating really helps on check swings.<br />
<br />
Good ways to see how these ratings work would be to try some BP with Dustin Pedroia (BOS) and Carlos Gomez (MIL) against a somewhat wild pitcher who has a good K/9. You should notice it being easier to lay of bad pitches with Perdoia while being able to spoil good pitches. With Gomez you should notice it being tougher to check swing and make contact on good pitches.<br />
<br />
<span style="font-style: italic;" class="mycode_i">How are the clutch ratings figured?</span><br />
<br />
I decided to use OPS for position players and ERA for pitchers. Nothing helps OPS more or is anything more of a clutch hit than a HR, so I figured the higher the OPS the higher the player's clutch should be.<br />
<br />
For a pitcher, ultimately keeping runners from scoring is the name of the game and usually the better clutch pitchers have the lower ERA.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Awesome MLB 11: The Show Screenshot]]></title>
			<link>https://www.firstclassmogul.com/showthread.php?tid=12544</link>
			<pubDate>Thu, 12 Apr 2012 15:00:53 -0500</pubDate>
			<guid isPermaLink="false">https://www.firstclassmogul.com/showthread.php?tid=12544</guid>
			<description><![CDATA[This is one of my relievers sitting on thin air behind the pitcher's mound while we are batting.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://www.firstclassmogul.com/images/attachtypes/image.gif" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=5640" target="_blank" title="">MLB11 The Show.jpg</a> (Size: 231.8 KB / Downloads: 14)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[This is one of my relievers sitting on thin air behind the pitcher's mound while we are batting.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://www.firstclassmogul.com/images/attachtypes/image.gif" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=5640" target="_blank" title="">MLB11 The Show.jpg</a> (Size: 231.8 KB / Downloads: 14)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[FCM in the SHOW]]></title>
			<link>https://www.firstclassmogul.com/showthread.php?tid=12332</link>
			<pubDate>Wed, 04 Apr 2012 17:53:34 -0500</pubDate>
			<guid isPermaLink="false">https://www.firstclassmogul.com/showthread.php?tid=12332</guid>
			<description><![CDATA[I've been talking to some of you guys about this, and I finally got around to doing it. I wanted to make a file on The SHOW with our FCM players, and I think I found a good way of doing it. I posted a video at the bottom of this post, please watch it :D<br />
<br />
With this file, we can play games using our FCM players, against other real FCM teams. We can see our players on the big screen for once, instead of just numbers and vitals. We can create specs in road to the show, and have them make their way up to the big league, with their actual FCM teammates. I will also be making some videos for each team (hopefully) with a season preview or just some cool plays. Finally, I could be in charge of keeping these rosters up to date, and re-uploading them after every sim, to keep things accurate. <br />
<br />
Make sure you download the FCM Roster from the roster vault before importing your players to your team. However, I did not finish my team, I only have 3 guys on the roster.<br />
<br />
Basically every manager who wants their guys in the show needs to create each player that they want. Feel free to add your MLB roster, and some top specs. Follow their height weight, age, etc and then customize their appearances. Attribute wise, I described in the video, as well as the bottom of this post. When you are done creating your player, make sure you save and export player. Once you have your guys created, go into roster control, go to your team, then select a player, and import the FCM player. This will put them on the roster. Once you have downloaded the FCM Roster and added your players, add your team abbreviation to the end of the file, and re-upload so other managers can add their players. Soon, we should have a functioning FCM roster. I'm open to any and all feedback regarding this. Thanks guys!<br />
<br />
<a href="http://youtu.be/pBAwJYUjNqE" target="_blank" rel="noopener" class="mycode_url">http://youtu.be/pBAwJYUjNqE</a><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://www.firstclassmogul.com/images/attachtypes/xls.gif" title="Microsoft Excel 2007 Document" border="0" alt=".xlsx" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=5613" target="_blank" title="">FCM Attribute Guide.xlsx</a> (Size: 11.96 KB / Downloads: 6)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[I've been talking to some of you guys about this, and I finally got around to doing it. I wanted to make a file on The SHOW with our FCM players, and I think I found a good way of doing it. I posted a video at the bottom of this post, please watch it :D<br />
<br />
With this file, we can play games using our FCM players, against other real FCM teams. We can see our players on the big screen for once, instead of just numbers and vitals. We can create specs in road to the show, and have them make their way up to the big league, with their actual FCM teammates. I will also be making some videos for each team (hopefully) with a season preview or just some cool plays. Finally, I could be in charge of keeping these rosters up to date, and re-uploading them after every sim, to keep things accurate. <br />
<br />
Make sure you download the FCM Roster from the roster vault before importing your players to your team. However, I did not finish my team, I only have 3 guys on the roster.<br />
<br />
Basically every manager who wants their guys in the show needs to create each player that they want. Feel free to add your MLB roster, and some top specs. Follow their height weight, age, etc and then customize their appearances. Attribute wise, I described in the video, as well as the bottom of this post. When you are done creating your player, make sure you save and export player. Once you have your guys created, go into roster control, go to your team, then select a player, and import the FCM player. This will put them on the roster. Once you have downloaded the FCM Roster and added your players, add your team abbreviation to the end of the file, and re-upload so other managers can add their players. Soon, we should have a functioning FCM roster. I'm open to any and all feedback regarding this. Thanks guys!<br />
<br />
<a href="http://youtu.be/pBAwJYUjNqE" target="_blank" rel="noopener" class="mycode_url">http://youtu.be/pBAwJYUjNqE</a><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://www.firstclassmogul.com/images/attachtypes/xls.gif" title="Microsoft Excel 2007 Document" border="0" alt=".xlsx" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=5613" target="_blank" title="">FCM Attribute Guide.xlsx</a> (Size: 11.96 KB / Downloads: 6)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[2012 Fantasy Baseball League]]></title>
			<link>https://www.firstclassmogul.com/showthread.php?tid=12117</link>
			<pubDate>Sat, 24 Mar 2012 11:55:53 -0500</pubDate>
			<guid isPermaLink="false">https://www.firstclassmogul.com/showthread.php?tid=12117</guid>
			<description><![CDATA[I've been running a league for like 3+ years and now we decided to stop doing keeper leagues.  But most of the people in the league i've met through Baseball mogul.  So if you're interested feel free to join.  We draft tomorrow at 2PM<br />
<br />
<br />
<br />
<br />
<br />
Setting	Value<br />
<span style="font-weight: bold;" class="mycode_b">League ID#:	87823<br />
</span>League Name:	BL League 6<br />
<span style="font-weight: bold;" class="mycode_b">Password:	BLL6<br />
</span>Custom League URL:	<a href="http://baseball.fantasysports.yahoo.com/league/divison6" target="_blank" rel="noopener" class="mycode_url">http://baseball.fantasysports.yahoo.com/league/divison6</a><br />
Season Type:	Full<br />
Draft Type:	Live Standard Draft<br />
<span style="font-weight: bold;" class="mycode_b">Draft Time:	Sun Mar 25 2:00pm PDT [ Add to My Calendar ]<br />
</span>Live Draft Pick Time:	45 Seconds<br />
Keeper Settings:	Yes, enable Keeper League Management tools<br />
Keeper Deadline Date:	Sat Mar 24 12:00am PDT<br />
Max Teams:	10<br />
Scoring Type:	Head-to-Head<br />
Player Universe:	All baseball<br />
New Players Become Available:	As soon as Yahoo! adds them View List of Forced Players<br />
Max Acquisitions for Entire Season:	No maximum<br />
Max Trades for Entire Season	No maximum<br />
Trade Reject Time:	2<br />
Trade End Date:	 August 19, 2012<br />
Allow Draft Pick Trades:	Yes<br />
Waiver Time:	2 days<br />
Waiver Type:	Continual rolling list<br />
Can't Cut List Provider:	Yahoo! Sports<br />
Trade Review:	League Votes<br />
Post Draft Players:	Follow Waiver Rules<br />
Max Acquisitions per Week:	6<br />
Min Innings Pitched:	25<br />
Weekly Deadline:	Daily - Tomorrow<br />
Start Scoring on:	Week 1<br />
Playoffs:	Week 23, 24 and 25 (6 teams)<br />
Note: Week 25 runs 10 days from Sep 24 to Oct 3<br />
Playoff Reseeding:	No<br />
Lock Eliminated Teams:	No<br />
Divisions:	No<br />
Make League Publicly Viewable:	No<br />
Roster Positions:	C, 1B, 2B, 3B, SS, OF, OF, OF, Util, SP, SP, SP, RP, RP, P, P, P, BN, BN, BN, BN, BN, DL, DL<br />
Batters Stat Categories:	Runs &reg;, Home Runs (HR), Runs Batted In (RBI), Stolen Bases (SB), Batting Average (AVG)<br />
Pitchers Stat Categories:	Wins (W), Saves (SV), Strikeouts (K), Earned Run Average (ERA), (Walks + Hits)/ Innings Pitched (WHIP)]]></description>
			<content:encoded><![CDATA[I've been running a league for like 3+ years and now we decided to stop doing keeper leagues.  But most of the people in the league i've met through Baseball mogul.  So if you're interested feel free to join.  We draft tomorrow at 2PM<br />
<br />
<br />
<br />
<br />
<br />
Setting	Value<br />
<span style="font-weight: bold;" class="mycode_b">League ID#:	87823<br />
</span>League Name:	BL League 6<br />
<span style="font-weight: bold;" class="mycode_b">Password:	BLL6<br />
</span>Custom League URL:	<a href="http://baseball.fantasysports.yahoo.com/league/divison6" target="_blank" rel="noopener" class="mycode_url">http://baseball.fantasysports.yahoo.com/league/divison6</a><br />
Season Type:	Full<br />
Draft Type:	Live Standard Draft<br />
<span style="font-weight: bold;" class="mycode_b">Draft Time:	Sun Mar 25 2:00pm PDT [ Add to My Calendar ]<br />
</span>Live Draft Pick Time:	45 Seconds<br />
Keeper Settings:	Yes, enable Keeper League Management tools<br />
Keeper Deadline Date:	Sat Mar 24 12:00am PDT<br />
Max Teams:	10<br />
Scoring Type:	Head-to-Head<br />
Player Universe:	All baseball<br />
New Players Become Available:	As soon as Yahoo! adds them View List of Forced Players<br />
Max Acquisitions for Entire Season:	No maximum<br />
Max Trades for Entire Season	No maximum<br />
Trade Reject Time:	2<br />
Trade End Date:	 August 19, 2012<br />
Allow Draft Pick Trades:	Yes<br />
Waiver Time:	2 days<br />
Waiver Type:	Continual rolling list<br />
Can't Cut List Provider:	Yahoo! Sports<br />
Trade Review:	League Votes<br />
Post Draft Players:	Follow Waiver Rules<br />
Max Acquisitions per Week:	6<br />
Min Innings Pitched:	25<br />
Weekly Deadline:	Daily - Tomorrow<br />
Start Scoring on:	Week 1<br />
Playoffs:	Week 23, 24 and 25 (6 teams)<br />
Note: Week 25 runs 10 days from Sep 24 to Oct 3<br />
Playoff Reseeding:	No<br />
Lock Eliminated Teams:	No<br />
Divisions:	No<br />
Make League Publicly Viewable:	No<br />
Roster Positions:	C, 1B, 2B, 3B, SS, OF, OF, OF, Util, SP, SP, SP, RP, RP, P, P, P, BN, BN, BN, BN, BN, DL, DL<br />
Batters Stat Categories:	Runs &reg;, Home Runs (HR), Runs Batted In (RBI), Stolen Bases (SB), Batting Average (AVG)<br />
Pitchers Stat Categories:	Wins (W), Saves (SV), Strikeouts (K), Earned Run Average (ERA), (Walks + Hits)/ Innings Pitched (WHIP)]]></content:encoded>
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		<item>
			<title><![CDATA[2012 Fantasy Baseball]]></title>
			<link>https://www.firstclassmogul.com/showthread.php?tid=11282</link>
			<pubDate>Tue, 14 Feb 2012 09:05:50 -0600</pubDate>
			<guid isPermaLink="false">https://www.firstclassmogul.com/showthread.php?tid=11282</guid>
			<description><![CDATA[Do we have some interest?  You could count me in!<br />
<br />
So far:<br />
<br />
DLee<br />
Peter<br />
Arod<br />
HB<br />
Hokes<br />
Irish<br />
JR<br />
Decker]]></description>
			<content:encoded><![CDATA[Do we have some interest?  You could count me in!<br />
<br />
So far:<br />
<br />
DLee<br />
Peter<br />
Arod<br />
HB<br />
Hokes<br />
Irish<br />
JR<br />
Decker]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[MLB 2011 Predictions]]></title>
			<link>https://www.firstclassmogul.com/showthread.php?tid=5621</link>
			<pubDate>Thu, 31 Mar 2011 11:16:38 -0500</pubDate>
			<guid isPermaLink="false">https://www.firstclassmogul.com/showthread.php?tid=5621</guid>
			<description><![CDATA[Anyone that picks MIL to win the NL Cent in my mind is crazy.  They have nothing after Braun and Fielder.  McGehee isn't that good.  There opening day lineup has Kotsay 6th, Betancourt 7th and Nieves 8th, all three of them suck.  <br />
<br />
MIN is also overrated, their whole infield is a question mark.<br />
<br />
AL East: (number of wins not record)<br />
Boston 95-90 wins<br />
New York 92-86 wins<br />
Baltimore 86-82 wins<br />
Toronto 82-78 wins<br />
Tampa 78-70 wins<br />
<br />
AL Cent:<br />
Chicago 88-86 wins<br />
Cleveland 86-82<br />
Detroit 82-76 <br />
Minnesota 80-70 <br />
Kansas City 68-60 <br />
<br />
AL West:<br />
Rangers 90-86<br />
Angels 82-78<br />
Athletics 76-70<br />
Mariners 72-64<br />
<br />
NL East:<br />
Phillies 98-94<br />
Braves 86-82<br />
Mets 85-80<br />
Marlins 84-78<br />
Nationals 74-65<br />
<br />
NL Cent:<br />
Cardinals 93-86<br />
Cubs 88-84<br />
Reds 82-76<br />
Brewers 78-75<br />
Astros 76-70<br />
Pirates 72-60<br />
<br />
NL West:<br />
Rockies 96-92<br />
Giants 94-88<br />
Dpdgers 84-78<br />
Padres 82-76<br />
Diamondbacks 66-56<br />
<br />
BOS over CHW<br />
NYY over TEX<br />
COL over STL<br />
PHI over SF<br />
<br />
BOS over NYY<br />
PHI over COL<br />
<br />
BOS over PHI]]></description>
			<content:encoded><![CDATA[Anyone that picks MIL to win the NL Cent in my mind is crazy.  They have nothing after Braun and Fielder.  McGehee isn't that good.  There opening day lineup has Kotsay 6th, Betancourt 7th and Nieves 8th, all three of them suck.  <br />
<br />
MIN is also overrated, their whole infield is a question mark.<br />
<br />
AL East: (number of wins not record)<br />
Boston 95-90 wins<br />
New York 92-86 wins<br />
Baltimore 86-82 wins<br />
Toronto 82-78 wins<br />
Tampa 78-70 wins<br />
<br />
AL Cent:<br />
Chicago 88-86 wins<br />
Cleveland 86-82<br />
Detroit 82-76 <br />
Minnesota 80-70 <br />
Kansas City 68-60 <br />
<br />
AL West:<br />
Rangers 90-86<br />
Angels 82-78<br />
Athletics 76-70<br />
Mariners 72-64<br />
<br />
NL East:<br />
Phillies 98-94<br />
Braves 86-82<br />
Mets 85-80<br />
Marlins 84-78<br />
Nationals 74-65<br />
<br />
NL Cent:<br />
Cardinals 93-86<br />
Cubs 88-84<br />
Reds 82-76<br />
Brewers 78-75<br />
Astros 76-70<br />
Pirates 72-60<br />
<br />
NL West:<br />
Rockies 96-92<br />
Giants 94-88<br />
Dpdgers 84-78<br />
Padres 82-76<br />
Diamondbacks 66-56<br />
<br />
BOS over CHW<br />
NYY over TEX<br />
COL over STL<br />
PHI over SF<br />
<br />
BOS over NYY<br />
PHI over COL<br />
<br />
BOS over PHI]]></content:encoded>
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